| Video Games and Video Game Collectibles For discussion of all games, game systems, and collectibles for those games such as World of Warcraft, Resident Evil, Halo, Street Fighter, etc. |
04-01-2012, 10:13 PM
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#1481
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Ghoul Gang Slaughters...
Join Date: Oct 2009
Location: DFW, Texas
Posts: 2,401
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Re: Star Wars: The Old Republic MMORPG by Bioware
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Originally Posted by Lar'ja Thwei
A friend I made on swtor told me all about Galaxies. I never really cared for it..but wow.
It must have truly been incredible in it's early days...
He said one of his happiest moments was when it took him two hours to walk from one side of Tattooine to the other. Said that bounty hunters could get bounties on actual players, you could go on Rancor/Krayt Dragon hunts, crafters could set up shop in a major city and have their droids advertise for them, could raise all types of animals from babies as a creature handler, and even ride them, you could BUILD your own houses/cities..etc.
That game sounds like a real life in the SW universe.
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Your friend was right, I have some really GREAT memories playing that with about 4-5 of my real life friends, we had our own little small guild and it just felt like you were in the Star Wars Universe.
You could build your own town on most planets, build houses, architect was a profession, decorate your guild hall, display trophys on your walls, purchase stormtrooper and ATST NPCs to guard your town, set up shuttleports and vendors, and when other players visited your city and spent credits, your town made money. You could have elections and have a town mayor and so much more!
I was a creature handler from launch and I loved it. You could work with players who chose bio-engineering as a profession and cross animal DNA to make pets with unique attributes. There were cantinas where you could go if you just wanted to hang out and they were always full of players, a lot of players who didnt care for combat chose classes as dancers or musicians and they made their money from other players tips.
Player bounties, krayt hunts, Nightsister hunts, man that was an amazing game before they changed it up.
I have over 800 screenshots from when I played with my friends, pvping, our town, krayt hunts or just goofing around. From time to time I go through them for a smile.
Towards the end of when it was still good they would have NPCs like Vader appear in a major town with a whole entourage of troops and give a huge speech.
Players actually cared and gathered around. Never seen anyone give a damn about what an NPC is saying Warcraft.
And the quality of players that I remember on my server, there was one guy who was a tailor, that was it, that was his class/trade, he didnt care about combat, or exploring, he logged in and found joy in making outfits for players, dude never killed a thing, thats what he enjoyed doing. SWG had whole systems in place for players to enjoy and level classes that had nothing to do with killing things over and over to level up.
Still play Wow and enjoy it, but SWG knocked its socks off in its prime.
It was right when Warcraft came out and they did a huge "Combat Revamp" where they tried to copy Warcraft's style of play.
I remember literally logging in one day and my creature handler character had all of her pets that I spent tons of credits on removed and I had to choose a new class.
From there began the mass exodus and a giant was toppled.
What a shame.
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Last edited by Corrose; 04-01-2012 at 10:26 PM.
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04-02-2012, 05:47 PM
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#1482
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Formerly Congerking
Join Date: Mar 2006
Location: Los Angeles
Posts: 15,399
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Re: Star Wars: The Old Republic MMORPG by Bioware
Came to a decision the other day with a buddy of mine that I think I'm done with this game. I REALLY REALLY REALLY REALLY REALLY love it to death, but it's just too time consuming and I don't want to grind the hundreds of hours it requires to play it effectively   Any of you guys feel this way ???
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04-02-2012, 05:50 PM
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#1483
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Radioactive Blood
Join Date: Oct 2007
Location: Twin Cities
Posts: 16,575
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Re: Star Wars: The Old Republic MMORPG by Bioware
F that! I told myself that when i started i wasn't going to grind. And i have not. I am still not lvl 50!!!!! The day it becomes work, is the day it is not a game anymore. I am having fun. But i know when to stop. (i learned from SWG) I actually find it very casual friendly. Maybe you're being influenced by some hardcores and not realize it??
(1.2 patch is coming soon and that will be fun.) In the future i think were going to get some excited patches.
In fact i just rolled a new character!!!
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04-02-2012, 06:02 PM
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#1484
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Formerly Congerking
Join Date: Mar 2006
Location: Los Angeles
Posts: 15,399
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Re: Star Wars: The Old Republic MMORPG by Bioware
Quote:
Originally Posted by OSCORP
F that! I told myself that when i started i wasn't going to grind. And i have not. I am still not lvl 50!!!!! The day it becomes work, is the day it is not a game anymore. I am having fun. But i know when to stop. (i learned from SWG) I actually find it very casual friendly. Maybe you're being influenced by some hardcores and not realize it??
(1.2 patch is coming soon and that will be fun.) In the future i think were going to get some excited patches.
In fact i just rolled a new character!!!
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Yea, I got to level 50 within about 3 weeks....I kind of got obsessed....but now I just don't have the desire to do that anymore     I was the same with LoTR:Online
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04-02-2012, 06:11 PM
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#1485
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Super Freak
Join Date: May 2011
Location: New Jersey
Posts: 4,318
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Re: Star Wars: The Old Republic MMORPG by Bioware
Kids nowdays...call those theme park rail mmorpg "grinding".
Try playing 20 hrs straight fighting over a few 20 min spawns for exp
Yet i still miss everquest more than any of those new games.
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04-02-2012, 06:11 PM
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#1486
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Radioactive Blood
Join Date: Oct 2007
Location: Twin Cities
Posts: 16,575
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Re: Star Wars: The Old Republic MMORPG by Bioware
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Originally Posted by Darth Caedus
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I noticed that.
My advice? Sit back chill. Don't grind, play the game and just go exploring, kill some world bosses etc. etc. LIVE in the SW galaxy.
Quote:
Originally Posted by gagaliya
Kids nowdays...call those theme park rail mmorpg "grinding".
Try playing 20 hrs straight fighting over a few 20 min spawns for exp
Yet i still miss everquest more than any of those new games.
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for sure
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04-02-2012, 06:17 PM
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#1487
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Super Freak
Join Date: May 2011
Location: New Jersey
Posts: 4,318
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Re: Star Wars: The Old Republic MMORPG by Bioware
Quote:
Originally Posted by Lar'ja Thwei
A friend I made on swtor told me all about Galaxies. I never really cared for it..but wow.
It must have truly been incredible in it's early days...
He said one of his happiest moments was when it took him two hours to walk from one side of Tattooine to the other. Said that bounty hunters could get bounties on actual players, you could go on Rancor/Krayt Dragon hunts, crafters could set up shop in a major city and have their droids advertise for them, could raise all types of animals from babies as a creature handler, and even ride them, you could BUILD your own houses/cities..etc.
That game sounds like a real life in the SW universe.
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That was the last great attempt to innovate before wow killed the mmorpg industry. In the beginning, you have a very healthy diverse mmorpg genre with ultima online (sandbox do it all - galaxies' predecessor), everquest (hardcore no remorse), and asheron's call ( solo focused unique system). Then comes the second generation which are just as diverse and healthy (despite the bugs) - anarchy online, shadowbane, sw galaxies etc..
then came wow...and innovation died...just dropped dead..forever.
The old republic is a **** disgrace, with an unlimited budget & resources, all those guys could come up with is another wow clone without an ounce of innovation or risk taking.
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04-02-2012, 07:05 PM
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#1488
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Crimson Typhoon
Join Date: Jul 2010
Posts: 8,859
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Re: Star Wars: The Old Republic MMORPG by Bioware
Quote:
Originally Posted by gagaliya
That was the last great attempt to innovate before wow killed the mmorpg industry. In the beginning, you have a very healthy diverse mmorpg genre with ultima online (sandbox do it all - galaxies' predecessor), everquest (hardcore no remorse), and asheron's call ( solo focused unique system). Then comes the second generation which are just as diverse and healthy (despite the bugs) - anarchy online, shadowbane, sw galaxies etc..
then came wow...and innovation died...just dropped dead..forever.
The old republic is a **** disgrace, with an unlimited budget & resources, all those guys could come up with is another wow clone without an ounce of innovation or risk taking.
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A weak one at that, imo. It feels more like a KOTOR 3...with more players. Just a regular single player video game. But even then, everything outside of the missions/story lines seems so dull and boring.
And like, I want to feel that it's going to get better with patches..but I'm not sure it will. What is the next patch adding? companion pets, more color crystals, Sith Pureblood Jedi abominations, etc, etc..and already a few new BGs/raids/dungeons..? I don't want a ton of raids/dungeons..I wish they would focus on other things. That's what killed WoW for me. And unfortunately, from what I've read on the WoW forums..it seems like most players actually DON'T want that realistic, alternate life in a fantasy world..they DO want the mindless, elitist 24/7 raiding crap.
Idunno, I really wish the game would get better..but I don't think it will. And I have no desire to play it anymore.
I wish I had known about Galaxies back when it came out..can't believe I missed out on it.
Oscorp, is that the Cyan color? Cyan is like the OT blue lightsaber color, right? Really wanted one before I greatly lost interest in the game.
Hopefully they'll add a movie accurate green crystal with the next patch too....incase I start playing again.
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04-02-2012, 07:42 PM
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#1489
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Radioactive Blood
Join Date: Oct 2007
Location: Twin Cities
Posts: 16,575
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Re: Star Wars: The Old Republic MMORPG by Bioware
No but i want that Cyan color.
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04-03-2012, 10:30 AM
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#1490
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star wars for life
Join Date: Jul 2007
Location: san diego
Posts: 2,436
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Re: Star Wars: The Old Republic MMORPG by Bioware
im still playing this game to get all the stories for all the classes. i finished getting my sith inquisitor to 50 and while i would like to get the awesome gear ill wait to do that after seeing the other class stories. but now what im doing is switching between the 4 characters i just made (sith warrior, jedi knight, jedi consular, and trooper) and thinking to myself that its part of a movie going back and forth between them. keeps me entertained knowing i could make a family tree with the legacy system coming out, already have ideas on how all of them could be related
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